John P. McGlone

John P. McGlone

Lead iOS & Product Engineer

Roanoke, VA Remote

Profile

I built Rumble StudioRumble Studio
Rumble’s livestreaming app for creators, on the App Store.
for iOS from scratch as its sole developer, launched it on iPhone, iPad, and Vision Pro, and owned every update. I bring 16 years of iOS experience, with deep expertise in Swift, SwiftUI, and UIKit.

I set technical direction, own delivery from architecture through the App Store, partner with product and design, and mentor engineers. My independent projects extend that ownership across web and APIs, using AI-assisted development with hands-on review.

What I'm looking for

I'm seeking a remote, full-time Staff or Lead mobile engineering role. I'm also open to hands-on Head of Mobile roles at smaller companies.

I take on select contract projects: app launches, architecture reviews, and improvements to existing products across iOS, web, and APIs.

Experience

Employment & contracts

2026

Rumble Joined via Callin acquisition · May 2023

Lead iOS Developer (Studio) · Senior iOS Developer (Video)

2023 - 2026
Full-time Remote
  • Sole iOS developer for Rumble Studio: took the app from scratch to the App Store, set the technical direction, and owned every update on iPhone, iPad, and Vision Pro.
  • Partnered with design to turn ambitious product ideas into shipped iOS features, including custom UI so Vision Pro eye tracking can highlight each control.
  • Contributed to Rumble Video as a senior iOS developer alongside sole ownership of Studio.
  • Integrated LiveKit for conference calls and multi-platform streaming with synchronized audio and video.
  • •Supported frontend development for Rumble's Advertising Center.
2023

Callin Acquired by Rumble · May 2023

Lead iOS Developer

2022 - 2023
Full-time Remote
  • Built a social audio and video platform from the ground up as lead iOS developer.
  • Shipped low-latency live audio with Agora.
  • Built audio-transcript sync with custom scrubbing and playback controls.
  • •Designed state management for complex real-time interactions.
2022

Epihealthy Closed

Lead iOS Developer · Contract · Remote

2022
  • Shipped a real-time seizure detection app using CoreBluetooth for continuous health monitoring.
  • Engineered background processing so health data kept collecting around the clock.
2021

Rite Aid Closed · Oct 2025

Senior Product Mobile Specialist · Contract · Remote

2021
  • Rebuilt mobile CI/CD in Azure DevOps with parallel builds.
  • Designed a modular, white-label setup for pharmacy apps.

Supersapiens Closed · Mar 2024

iOS Engineer · Contract · Remote

2020 - 2021
  • Built SwiftUI charts for real-time glucose data.
  • Shipped a BLE connection handler with automatic reconnection and background updates.
2020

Walmart Labs Now Walmart Global Tech · 2020

Senior iOS Developer · Contract · Remote

2020
  • Contributed to Walmart's newest iOS app, using UIKit and SwiftUI to replace the legacy client.

Airside Mobile Now part of Entrust

Senior iOS Developer

2019 - 2020
Full-time
  • Built a SwiftUI app with MVVM and dependency injection so it could be tested.
  • Wrote a Swift style guide adopted by multiple teams.
2019

AD:60 Agency closed

Lead iOS Developer

2019
Full-time
  • Built a financial education game with UIKit, Core Animation, and Lottie.
  • Migrated chat from XMPP to Matrix.org for reliability and scale.

Eligible

Lead iOS Developer

2017 - 2019
Full-time Remote
  • Built a healthcare eligibility SDK for insurance coverage checks.
  • Led integration calls that helped major healthcare providers adopt the SDK.
2017

Layer Closed · Oct 2019

Senior iOS Developer

2016 - 2017
Full-time
  • Refactored the messaging SDK so other teams could integrate it with less setup.
  • Improved messaging SDK performance and reliability.
2015

Imgur Acquired by MediaLab · 2021

Senior iOS Developer

2015
Full-time
  • Built a UICollectionView image grid that stayed smooth while scrolling.
  • Built Hermes, an in-app notification framework.
2014

DocuSign

iOS Developer

2013 - 2014
Full-time
  • Shipped StoreKit subscriptions.
  • Cut app size with dynamic content loading.
2013

Workday

iOS Developer

2011 - 2013
Full-time
  • Won a company-wide hackathon with a drag-and-drop goal manager.
  • Shipped SSO that met enterprise security requirements.
2011

Northern Kentucky University (NKU)

Freelance Mobile Developer · Contract

2009 - 2011
  • Built PulsePoint (originally firedepartment.mobi), a first-responder geolocation app
  • Developed various mobile apps and web applications for local and regional clients

Independent projects

Now

Men of Hunger

Creator & Engineer

2026 - Present
Independent
  • Started as an independent nights-and-weekends project alongside my full-time role. Own the architecture and ship across API, web, and iOS using agentic coding with hands-on review.
  • Shipped posts, chat, video calls, and voice messages as the core product.
  • Shipped “Catch me up,” an AI feature that summarizes long conversations from the thread, images, and public profile.
  • Built and maintain a custom MCP server for admin insights and for scheduling posts and newsletters.

Greenlane

Creator & Engineer

2026 - Present
Independent
  • Building a Mac tool that finds Apple App Review issues before submission by building, exploring, and checking iOS apps locally in Simulator.
  • The dashboard and CLI show findings, screenshots, build logs, and crash locations, with live progress.
  • Own the product end to end and ship it with agentic coding and hands-on review.

Projects & Advisory

1 of 3 : Men of Hunger

A community for men centered on honest conversation, accountability, and personal growth.

Full StackAgentic CodingMCP
Visit site

Technical Skills

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Core focus. Search the full skill set or expand below.

iOS Frameworks

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Architecture & Patterns

Languages

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AI & Agentic Development

Deepest experience with Cursor, ChatGPT Codex, and Astra; additional experience with Claude.

↗ ↗ ↗

Recommendations

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1 of 7 : James Whitney

James Whitney

James Whitney

Studio Lead at Rumble

Managed John at Rumble

I highly recommend John McGlone. I worked alongside John for five years at Callin and Rumble, and I also served as his manager for a portion of that time.

During our time together, John single-handedly built the Rumble Studio app from the ground up. This project perfectly highlighted his remarkable autonomy and technical execution. He operates with a high degree of independence, requiring virtually no oversight to deliver complex products. John’s passion for iOS development has shone through his work, always chomping at the bit to integrate the latest feature and hardware platforms as soon as they were available. John is a trustworthy, reliable, and incredibly skilled engineer who would be a massive asset to any technical team.

Education

2006 - 2009

A.S. in Computer Science

Nassau Community College

Double major studies: Mathematics & Computer Science.

Garden City, NY

4.0
CS GPA
3.8
Overall GPA

© 2026 John P. McGlone